Sunday, September 5, 2010

Re: Castle Greyhawk - 100th page!

Re: Re: [greytalk] Castle Greyhawk - 100th page!
Tuesday, August 14, 2007 3:47 PM
From: "Gary Gygax"
To: "Joseph Elric Smith" , "The GREYtalk Discussion List"

Greetings Seekers!

----- Original Message -----
From: "Joseph Elric Smith"
To: "The GREYtalk Discussion List"
Sent: Thursday, June 14, 2007 3:41 PM
Subject: SPAM: Re: [greytalk] Castle Greyhawk - 100th page!

> we always did and still do, wonder what the sage was smoking to say you
> didn't apply the damage twice
> ken
>
> Gygax is to Gaming what Kirby was to comics
> Alas poor Elric I was a thousand times more evil than you
>
> Slice N Dice: Game and Pizza Parlour
>
> WWBYD What would Brigham Young do ?
> Blog http://www.aeonity.com/arioch
> http://www.geocities.com/J_Elric_Smith/Index.html

Count on the silly fellow not asking me about it, for additional damage from
a bouncing lightning bolt was certainly contemplated when I write the spell,
and O always applied that in play.

Cheers,
Gary

"Let your light so shine before men, that they may see your good works and
give glory to your Father who is in heaven." Matthew 5:16
========================================

> ----- Original Message -----
> From: "Michael Weber"
> To:
> Sent: Thursday, June 14, 2007 6:09 AM
> Subject: RE: [greytalk] Castle Greyhawk - 100th page!
>
>> From: Thatotherguy
>>>--- Michael Weber wrote:
>>>> From: "M B"
>>
>>>>>congrats on 100, scott! i love the bouncing lightning bolt, that
>>>>>is a throwback that i guess 3rd edition magic dropped. very cool.
>>>>
>>>> I thought they dropped that in 2nd edition?
>>>
>>>In 1st Edition AD&D bouncing lightning bolts still only do damage once
>>>if the same bolt hits the same target twice. All because of the speed
>>>of the bolt. Chain lightning, however, gets around this. The question
>>>was answered in a Sage Advice or similar column.
>>
>> Oops! We always applied damage twice in our first edition game.
>>
>> I rather liked the random target factor of the original chain lightning
>> spell and the fact ot could hit the same target multiple times.

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